Hungry Balls Level 29

Quick answer

Route the ball into the tall central chamber and toward the wooden crate above the dark pedestal. Include the green creature in the left recess before finishing among the creatures gathered over the crate.

Level
Level 29
Difficulty
Normal
Objective
Guide the red character to the green creatures in level 29, keeping each separated pocket reachable before the last drop.

Video walkthrough

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Step-by-step

  1. Check each branch for creatures before opening the final drop. A direct shortcut can leave a side pocket permanently out of reach.

  2. Keep the solid divider in mind when joining the routes. Connect around its end; trying to erase the dark material will not create a passage.

  3. Keep the approach aligned with the narrow opening. Trim the sand a little at a time rather than widening both sides immediately.

  4. Allow the ball to settle against the last targets. If one remains, adjust the nearby sand instead of destroying the entire finished route.

  5. Check the side branch before opening the lowest outlet. Once the character drops below a pocket, a later cut may no longer bring it back upward. Check the full target route after the last movement, including pockets above the final drop. If a creature remains, identify the earliest turn that missed it and change that local approach on the next attempt.

Tips

  • Check the side branch before opening the lowest outlet. Once the character drops below a pocket, a later cut may no longer bring it back upward.
  • Trace the fixed wall to its end before committing to a side. Trying to join two pockets straight through dark material leaves a route that cannot connect.
  • Judge the entrance using the character’s current size. A wide chamber behind a small mouth does not make that mouth passable; trim the actual bottleneck first.

Common mistakes

  • Opening the final outlet before checking higher target pockets can leave a creature above the character with no route back. Inspect the side entrances before making that irreversible drop.
  • Removing several supports in one swipe makes the release order unpredictable. When a moving piece occupies the route, wait for it to settle before changing nearby sand.

Frequently asked questions

Which side pocket must I check before the final drop?

Route the ball into the tall central chamber and toward the wooden crate above the dark pedestal. Include the green creature in the left recess before finishing among the creatures gathered over the crate. Check the side branch before opening the lowest outlet. Once the character drops below a pocket, a later cut may no longer bring it back upward.

Which part of the fixed divider should I route around?

The dark barrier determines which pockets can connect directly. Find a usable end and prepare the continuation on that side before release. A cut aimed through the middle of the fixed material cannot substitute for that detour.

Why does the narrow entrance need attention?

The visible opening may be smaller than the character at the moment it arrives. Check the entrance and exit separately, remove a blocking lip locally and preserve enough floor for the character to leave the passage.

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