Quick answer
Account for the upper-right creatures as well as the two lower pockets split by the central post. Use the diagonal wooden arm as part of the lower routing, rather than opening one straight drop and missing the branches.
- Level
- Level 26
- Difficulty
- Normal
- Objective
- Guide the red character to the green creatures in level 26, keeping each separated pocket reachable before the last drop.
Video walkthrough

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Step-by-step
Check each branch for creatures before opening the final drop. A direct shortcut can leave a side pocket permanently out of reach.
Leave room for the wooden plank to change its angle. Remove sand around the moving end without trapping it against an untouched wall.
Keep the solid divider in mind when joining the routes. Connect around its end; trying to erase the dark material will not create a passage.
Guide the ball through the remaining creature pockets. Check the edges of the cleared route before assuming that the board is finished.
Check the side branch before opening the lowest outlet. Once the character drops below a pocket, a later cut may no longer bring it back upward. Check the full target route after the last movement, including pockets above the final drop. If a creature remains, identify the earliest turn that missed it and change that local approach on the next attempt.
Tips
- Check the side branch before opening the lowest outlet. Once the character drops below a pocket, a later cut may no longer bring it back upward.
- Watch both ends of the wooden piece. Clearing one end while trapping the other can prevent the change of angle shown in the recording.
- Trace the fixed wall to its end before committing to a side. Trying to join two pockets straight through dark material leaves a route that cannot connect.
Common mistakes
- Opening the final outlet before checking higher target pockets can leave a creature above the character with no route back. Inspect the side entrances before making that irreversible drop.
- Removing several supports in one swipe makes the release order unpredictable. When a moving piece occupies the route, wait for it to settle before changing nearby sand.
Frequently asked questions
Which side pocket must I check before the final drop?
Account for the upper-right creatures as well as the two lower pockets split by the central post. Use the diagonal wooden arm as part of the lower routing, rather than opening one straight drop and missing the branches. Check the side branch before opening the lowest outlet. Once the character drops below a pocket, a later cut may no longer bring it back upward.
What space does the wooden piece need?
A wooden piece may lean into the same entrance the character needs. Compare both ends and the remaining support in the video. Clear a controlled movement area first, then check whether the resulting angle connects to the next pocket.
Which part of the fixed divider should I route around?
The dark barrier determines which pockets can connect directly. Find a usable end and prepare the continuation on that side before release. A cut aimed through the middle of the fixed material cannot substitute for that detour.