Quick answer
Prepare the boulder route separately from the ball route. Open only the support needed to move the boulder into its useful position. Small fixed ledges hold a red ball and a creature beside a curved rock passage, above a large lower creature.
- Level
- Level 132
- Difficulty
- Normal
- Objective
- Guide the red character to the green creatures in level 132, keeping each separated pocket reachable before the last drop.
Video walkthrough

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Step-by-step
Locate the red ball and every green creature before cutting. Keep the starting support until the route below is ready.
Prepare the boulder route separately from the ball route. Open only the support needed to move the boulder into its useful position.
Round the bottom of the turn instead of leaving a sharp corner. A smooth floor helps the ball follow the bend.
Keep the solid divider in mind when joining the routes. Connect around its end; trying to erase the dark material will not create a passage.
Check the full target route after the last movement, including pockets above the final drop. If a creature remains, identify the earliest turn that missed it and change that local approach on the next attempt.
Tips
- Leave the rock’s support until its destination is ready. Removing it early can occupy the same narrow landing needed by the red character.
- Keep a shallow outer wall around the bend. It gives the red character a surface to follow instead of allowing a free fall past the pocket.
- Trace the fixed wall to its end before committing to a side. Trying to join two pockets straight through dark material leaves a route that cannot connect.
Common mistakes
- Opening the final outlet before checking higher target pockets can leave a creature above the character with no route back. Inspect the side entrances before making that irreversible drop.
- Removing several supports in one swipe makes the release order unpredictable. When a moving piece occupies the route, wait for it to settle before changing nearby sand.
Frequently asked questions
How do I keep the loose rock from blocking the route?
Small fixed ledges hold a red ball and a creature beside a curved rock passage, above a large lower creature. A loose rock can settle across a passage that previously looked open. Check where it will stop relative to the next target, then separate its release from the red character’s arrival. This is a timing problem as well as a tunnel-shape problem.
How do I keep the character in the curved passage?
An abrupt corner can redirect the character away from the next pocket. Keep the bend connected to its receiving floor; when the first attempt misses, adjust the approach angle rather than deepening the entire chamber.
Which part of the fixed divider should I route around?
The dark barrier determines which pockets can connect directly. Find a usable end and prepare the continuation on that side before release. A cut aimed through the middle of the fixed material cannot substitute for that detour.