Hungry Balls Level 116

Quick answer

Find the complete bright line and both of its endpoints before opening the crossing. Compare the linked recording for the release order, keeping the red character away while the line crosses its intended route. A long left bright line borders two sloping fixed shelves, with a rock, red ball and green targets in right pockets.

Level
Level 116
Difficulty
Normal
Objective
Guide the red character to the green creatures in level 116, keeping each separated pocket reachable before the last drop.

Video walkthrough

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Step-by-step

  1. Locate the red ball and every green creature before cutting. Keep the starting support until the route below is ready.

  2. Find the complete bright line and both of its endpoints before opening the crossing. Compare the linked recording for the release order, keeping the red character away while the line crosses its intended route.

  3. Prepare the boulder route separately from the ball route. Open only the support needed to move the boulder into its useful position.

  4. Keep an unbroken descending slope on the approach. A flat shelf or upward step can remove the momentum needed for the next turn.

  5. Check the full target route after the last movement, including pockets above the final drop. If a creature remains, identify the earliest turn that missed it and change that local approach on the next attempt.

Tips

  • Check the bright line before each release, including the return path. A route that is safe in one visible frame can change when surrounding objects move.
  • Leave the rock’s support until its destination is ready. Removing it early can occupy the same narrow landing needed by the red character.
  • Keep the landing slope continuous. Small upward steps near the exit can stop the character even when the preceding descent provided enough speed.

Common mistakes

  • Opening the final outlet before checking higher target pockets can leave a creature above the character with no route back. Inspect the side entrances before making that irreversible drop.
  • Removing several supports in one swipe makes the release order unpredictable. When a moving piece occupies the route, wait for it to settle before changing nearby sand.

Frequently asked questions

What should I check at the bright-line crossing?

A long left bright line borders two sloping fixed shelves, with a rock, red ball and green targets in right pockets. The crossing depends on the visible line and the positions of nearby objects. Compare the moment just before release in the recording. If your board differs, hold the starting support instead of assuming the same crossing is safe.

How do I keep the loose rock from blocking the route?

A loose rock can settle across a passage that previously looked open. Check where it will stop relative to the next target, then separate its release from the red character’s arrival. This is a timing problem as well as a tunnel-shape problem.

Why can the landing slope stop the character?

Keep the landing slope continuous. Small upward steps near the exit can stop the character even when the preceding descent provided enough speed.

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