Hungry Balls Level 91

Quick answer

Leave room for the wooden plank to change its angle. Remove sand around the moving end without trapping it against an untouched wall. Three wooden box towers stand above lower creatures, with the red ball on the middle tower and spikes on the outer towers.

Level
Level 91
Difficulty
Normal
Objective
Guide the red character to the green creatures in level 91, keeping each separated pocket reachable before the last drop.

Video walkthrough

Play level 91 walkthrough

Video by Go Answer on YouTubeWatch on YouTube

YouTube loads only when you press play. You can also open the video on YouTube.

Step-by-step

  1. Locate the red ball and every green creature before cutting. Keep the starting support until the route below is ready.

  2. Leave room for the wooden plank to change its angle. Remove sand around the moving end without trapping it against an untouched wall.

  3. Preserve the outer sand edge as a guide rail. Widen the inside of the turn only if the ball cannot fit through.

  4. Prepare the receiving area before connecting the upper route to the drop. Keep the landing floor aimed toward the remaining targets, and remove the last starting support only when the character can continue onward.

  5. Check the full target route after the last movement, including pockets above the final drop. If a creature remains, identify the earliest turn that missed it and change that local approach on the next attempt.

Tips

  • Watch both ends of the wooden piece. Clearing one end while trapping the other can prevent the change of angle shown in the recording.
  • Keep the character’s intended corridor separate from the black spiked objects. Preserve a sand margin and inspect the exact opening before releasing it nearby.
  • Complete the receiving pocket before releasing the upper support. A large fall is irreversible if the next creature remains above the landing.

Common mistakes

  • Opening the final outlet before checking higher target pockets can leave a creature above the character with no route back. Inspect the side entrances before making that irreversible drop.
  • Removing several supports in one swipe makes the release order unpredictable. When a moving piece occupies the route, wait for it to settle before changing nearby sand.

Frequently asked questions

What space does the wooden piece need?

Three wooden box towers stand above lower creatures, with the red ball on the middle tower and spikes on the outer towers. A wooden piece may lean into the same entrance the character needs. Compare both ends and the remaining support in the video. Clear a controlled movement area first, then check whether the resulting angle connects to the next pocket.

How should I approach the spiked area?

An open chamber beside spikes is not automatically a safe passage. Keep the intended path separated and inspect where a moving object could push the character next. Use the matching board rather than a route with differently placed hazards.

What needs to be ready before I open the drop?

Complete the receiving pocket before releasing the upper support. A large fall is irreversible if the next creature remains above the landing.

Nearby levels