Quick answer
Leave room for the wooden plank to change its angle. Remove sand around the moving end without trapping it against an untouched wall. Two wooden beams rest in separate chambers divided by a sloping fixed wall; green creatures sit on the lower beam.
- Level
- Level 82
- Difficulty
- Normal
- Objective
- Guide the red character to the green creatures in level 82, keeping each separated pocket reachable before the last drop.
Video walkthrough

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Step-by-step
Locate the red ball and every green creature before cutting. Keep the starting support until the route below is ready.
Leave room for the wooden plank to change its angle. Remove sand around the moving end without trapping it against an untouched wall.
Keep an unbroken descending slope on the approach. A flat shelf or upward step can remove the momentum needed for the next turn.
Keep the solid divider in mind when joining the routes. Connect around its end; trying to erase the dark material will not create a passage.
Check the full target route after the last movement, including pockets above the final drop. If a creature remains, identify the earliest turn that missed it and change that local approach on the next attempt.
Tips
- Watch both ends of the wooden piece. Clearing one end while trapping the other can prevent the change of angle shown in the recording.
- Keep the landing slope continuous. Small upward steps near the exit can stop the character even when the preceding descent provided enough speed.
- Trace the fixed wall to its end before committing to a side. Trying to join two pockets straight through dark material leaves a route that cannot connect.
Common mistakes
- Opening the final outlet before checking higher target pockets can leave a creature above the character with no route back. Inspect the side entrances before making that irreversible drop.
- Removing several supports in one swipe makes the release order unpredictable. When a moving piece occupies the route, wait for it to settle before changing nearby sand.
Frequently asked questions
What space does the wooden piece need?
Two wooden beams rest in separate chambers divided by a sloping fixed wall; green creatures sit on the lower beam. A wooden piece may lean into the same entrance the character needs. Compare both ends and the remaining support in the video. Clear a controlled movement area first, then check whether the resulting angle connects to the next pocket.
Why can the landing slope stop the character?
Keep the landing slope continuous. Small upward steps near the exit can stop the character even when the preceding descent provided enough speed.
Which part of the fixed divider should I route around?
The dark barrier determines which pockets can connect directly. Find a usable end and prepare the continuation on that side before release. A cut aimed through the middle of the fixed material cannot substitute for that detour.