Hungry Balls Level 157

Quick answer

Clear the space beside the rotating arms, keeping the route away from their hubs. Wait for an opening rather than digging into the axle. A four-armed rotor sits in a circular middle chamber, with two red balls above and three green-creature pockets separated by tall black bars below.

Level
Level 157
Difficulty
Normal
Objective
Guide the red character to the green creatures in level 157, keeping each separated pocket reachable before the last drop.

Video walkthrough

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Step-by-step

  1. Locate the red ball and every green creature before cutting. Keep the starting support until the route below is ready.

  2. Clear the space beside the rotating arms, keeping the route away from their hubs. Wait for an opening rather than digging into the axle.

  3. Keep the solid divider in mind when joining the routes. Connect around its end; trying to erase the dark material will not create a passage.

  4. Guide the ball through the remaining creature pockets. Check the edges of the cleared route before assuming that the board is finished.

  5. Check the full target route after the last movement, including pockets above the final drop. If a creature remains, identify the earliest turn that missed it and change that local approach on the next attempt.

Tips

  • Allow clearance beside the rotating arm tips, not only beneath the hub. The character’s route must remain usable after the arms change position.
  • Trace the fixed wall to its end before committing to a side. Trying to join two pockets straight through dark material leaves a route that cannot connect.
  • Count the separated pockets rather than following only the lowest creature. The target furthest from the main chute may need a short detour before the final drop.

Common mistakes

  • Opening the final outlet before checking higher target pockets can leave a creature above the character with no route back. Inspect the side entrances before making that irreversible drop.
  • Removing several supports in one swipe makes the release order unpredictable. When a moving piece occupies the route, wait for it to settle before changing nearby sand.

Frequently asked questions

What should remain clear beside the rotating arms?

A four-armed rotor sits in a circular middle chamber, with two red balls above and three green-creature pockets separated by tall black bars below. The arm tips sweep a larger area than the hub itself. Preserve a route beside that sweep and compare the opening available when the character arrives. Removing sand at the axle alone does not prepare the whole moving assembly.

Which part of the fixed divider should I route around?

The dark barrier determines which pockets can connect directly. Find a usable end and prepare the continuation on that side before release. A cut aimed through the middle of the fixed material cannot substitute for that detour.

How can I avoid leaving a green creature behind?

Count the separated pockets rather than following only the lowest creature. The target furthest from the main chute may need a short detour before the final drop.

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