Quick answer
Find the complete bright line and both of its endpoints before opening the crossing. Compare the linked recording for the release order, keeping the red character away while the line crosses its intended route. Three parallel vertical glowing beams run between black floor posts, each beneath a round rock, with green creatures above and between the beams and a red ball at the upper left.
- Level
- Level 275
- Difficulty
- Normal
- Objective
- Guide the red character to the green creatures in level 275, keeping each separated pocket reachable before the last drop.
Video walkthrough

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Step-by-step
Locate the red ball and every green creature before cutting. Keep the starting support until the route below is ready.
Find the complete bright line and both of its endpoints before opening the crossing. Compare the linked recording for the release order, keeping the red character away while the line crosses its intended route.
Prepare the boulder route separately from the ball route. Open only the support needed to move the boulder into its useful position.
Guide the ball through the remaining creature pockets. Check the edges of the cleared route before assuming that the board is finished.
Check the full target route after the last movement, including pockets above the final drop. If a creature remains, identify the earliest turn that missed it and change that local approach on the next attempt.
Tips
- Check the bright line before each release, including the return path. A route that is safe in one visible frame can change when surrounding objects move.
- Leave the rock’s support until its destination is ready. Removing it early can occupy the same narrow landing needed by the red character.
- Count the separated pockets rather than following only the lowest creature. The target furthest from the main chute may need a short detour before the final drop.
Common mistakes
- Opening the final outlet before checking higher target pockets can leave a creature above the character with no route back. Inspect the side entrances before making that irreversible drop.
- Removing several supports in one swipe makes the release order unpredictable. When a moving piece occupies the route, wait for it to settle before changing nearby sand.
Frequently asked questions
What should I check at the bright-line crossing?
Three parallel vertical glowing beams run between black floor posts, each beneath a round rock, with green creatures above and between the beams and a red ball at the upper left. The crossing depends on the visible line and the positions of nearby objects. Compare the moment just before release in the recording. If your board differs, hold the starting support instead of assuming the same crossing is safe.
How do I keep the loose rock from blocking the route?
A loose rock can settle across a passage that previously looked open. Check where it will stop relative to the next target, then separate its release from the red character’s arrival. This is a timing problem as well as a tunnel-shape problem.
How can I avoid leaving a green creature behind?
Count the separated pockets rather than following only the lowest creature. The target furthest from the main chute may need a short detour before the final drop.